Art 317 Time Based Media

Digital Art and Design IV

10.13.2008

In Class Mon Oct 13th

Crit for Project 2








Guerilla Projections
Sculpture & Projection
Jenny Holzer Projections

Jenny Holzer - "...long view..."
Video Art Projection created by Till Nowak
Posted by digtem at 10:13 AM
Labels: art317, projection, video

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Project 3

Abstract video


Abstract video

For this project you are required to create a 1.5 min abstract video that utilizes "continuity editing" only and is cut to sync with a soundtrack. You must use at least 30 different shots in your video. Loop your 1.5 min to fill out the rest of the time if the audio is longer.


Due Oct 5th


Project 2

Appropriation & the Loop

description: For the first part of this project you will appropriate video from Archive.org. You will then cut and edit the appropriated video to create a 30 second story. The video can be no longer or shorter then 30 seconds. You may use the audio as it is edited or you may replace it with audio you find on CCMixter.org. Be careful NOT to choose a sound track that is more powerful then your visuals. A silent film will work also.

For the second part of this project you need to create a video loop. (Use the same video clips you downloaded for part 1). Be innovative, be thoughtful and be precise. Loop creation is all about syncing up the beginning with the end. Have you ever seen a mobius strip? The loop takes the inevitable beginning and end out of video as a medium and creates infinity a repeated moment stuck in time. You will be working with Adobe Premiere to create this project. When you are finished with your Videos export them as .movs. Save your videos using this naming convention: yourname_01, yourname_02 (ie... jvonstengel_01.mpeg or jvonstengel_01.mov)

whats due: * 2 Final videos as high rez as possible. I will collect all your files in class * Upload your videos to your Youtube account.

Due: Sept 19th at the end of class

Project 1

Film Video Journal

After each movie we watch in class, you are expected to write a couple of paragraphs discussion the Narrative, Camera angles, movement, POV and content. (refer to the Wed Feb 11th blog post) Use Google Drive or a blog to share your write-ups with me. Make sure to email a link to your blog or "share" your google doc with me.

Youtube Links

  • Alex
  • Carolina
  • Domonique
  • Emile
  • Jenny

Art317 Links

  • Syllabus
  • Video Art Wiki
  • Video Art everything2
  • Hartwick Digital Youtube
  • Hartwick Digital

Resources

  • Archive.org
  • CC Mixter.org
  • Cinematic Techniques
  • Shots Wiki
  • Camera Angles Wiki
  • Star Wars UnCut
  • FilesTube
  • Internet Movie Database
  • Hulu
  • JVC DV Cam Manual

The Movie List

  • Cecil B. Demented
  • Man with a Movie Camera
  • Deadman
  • Birdman
  • Cloverfield
  • 2001 A Space Odyssey
  • Night of the Living Dead
  • Eraserhead
  • Reservior Dogs
  • Rear Window
  • Memento
  • Lost Highway
  • Evil Dead 2

Student Youtube

  • Chelsea
  • Danielle
  • Donna
  • Emily
  • Gilian
  • Hector
  • Ian
  • Kitty
  • Maea
  • Margaret
  • Meghan
  • Terence

Blog Archive

  • ►  2016 (16)
    • ►  October (6)
    • ►  September (7)
    • ►  August (3)
  • ►  2015 (13)
    • ►  April (2)
    • ►  March (5)
    • ►  February (6)
  • ►  2011 (19)
    • ►  February (5)
    • ►  January (14)
  • ▼  2008 (24)
    • ►  December (1)
    • ►  November (8)
    • ▼  October (6)
      • In Class Wed Oct 29th
      • In Class Mon Oct 27th
      • In Class Wed Oct 22nd
      • In Class Wed Oct 15th
      • In Class Mon Oct 13th
      • In Class Wed Oct 8th
    • ►  September (8)
    • ►  August (1)

Video Art

Video art is named after the video tape, which was most commonly used in the form's early years, but before that artists had already been working on film, and with changes in technology Hard Disk, CD-ROM, DVD, and solid state are superseding the video tape as the carrier. Despite obvious parallels and relationships, video art is not film.

One of the key differences between video art and theatrical cinema is that video art does not necessarily rely on many of the conventions that define theatrical cinema. Video art may not employ the use of actors, may contain no dialogue, may have no discernible narrative or plot, or adhere to any of the other conventions that generally define motion pictures as entertainment. This distinction is important, because it delineates video art not only from cinema but also from the subcategories where those definitions may become muddy (as in the case of avant garde cinema or short films). Perhaps the simplest, most straightforward defining distinction in this respect would then be to say that cinema's ultimate goal is to entertain, whereas video art's intentions are more varied, be they to simply explore the boundaries of the medium itself or to rigorously attack the viewer's expectations of video as shaped by conventional cinema.
Picture Window theme. Powered by Blogger.