2.04.2011
2.03.2011
Script
SCENE 1
Alvarez: Nothing beautiful can ever be made without sacrifice.
Alvarez: Artistry is at its core an expression of inner anguish and emotion. When we examine the true nature of artistic genius through those who have truly shined, we tend to see a trend of deep despair.
Alvarez: Van Gogh. In a moment of extreme despair and sadness turned to self mutilation as a means of artistic expression. And through this, something ugly was appropriated into something beautiful. This is the true nature of art and expression.
Alvarez: You must bleed for your art, you must suffer. If you do not learn to understand this, you are worthless as an artist.
Alvarez: Well, we're out of time for today.
Alvarez: I expect you to take all of this to heart in your own work.
Scene 2
Kathy: Hey, new guy. You still with us?
Richard: Yeah, uh, guess I just zoned out for a second there.
Kathy: Well if you did that sure was one long second. Class has been over for about five minutes.
Richard:
Kathy: Kathy.
Richard: Yeah, so basically I'm just trying to figure out a good idea for my junior review, and after that I'm just really hoping to be the next Warhol and leave all of this in the dust.
Kathy:
Richard: Not at all, I could've easily coasted at my old school and have graduated last year.
Kathy: So why didn't you?
Richard: I don't know. The school was great and the studio was everything I could have asked for. It just didn't feel right. I guess I just never found the inspiration I'd been looking for. I figured a fresh start might help change that.
Kathy: Why don't you just chop your ear off? That seems to work for most people.
Richard: Yeah, let's hope it doesn't come to that.
Scene 5:
Rick goes to the professor's office to talk about the art book.
Professor: Come on in and have a seat.
Rick: Thanks
Professor: Where you transfer from?
Rick: I took a lot of art classes and done internships my junior year. I enjoyed my time in the other college, but I did not enjoy the city life too much. So I wanted a change and decide to go upstate where there is silence and peace to work. My main focus will be my thesis this year.
Professor: That's good to hear, I looked thru some of the art work in your book. I'm a little impress with some of your art work; I see some talent in you Rick. But you are missing the something in all your work.
Rick: Like what! I put a lot of time into all my drawings.
Professor: You don't have the passion in ay of your art work. I just see pictures like i"m reading a kids book.(Puts art book on desk) Go to the library.
Rick: What(Weird look) I put a lot of time into my pictures.
Professor: Look up famous artist, even the the weird ones. From paintings, to drawings and even statues. I don't care if you have to look up every art book in the library. I want you to find that spark within your self.
|
Scene 7
S 7-1
Rick-Hi professor, do you remember me?
Professor-The..transfer? Carl right?
S7-2
Rick-Rick. . .anyway, I've done some more work for you to look at if you have the time.
(No reaction from prof hile unlocking door)
S7-3
(Door Swings open and they walk in)
Professor-Is it going to be better than the last work?
S7-4
Rick-Yes sir, I was able to find some new inspiration.
Professor-Ok give it here. I'll look it over.
(Rick hands him piece)
S7-5
(Looks over work with disgusted look on face)
S7-6
(Stands up at desk. Leans over with two hands on desk)
S7-7
Professor-There's nothing here.
Do you understand what I'm saying to you?
There's nothing here. . .a bunch of pretty pictures.
S7-8
(Rick shakes head)
Rick-Then what's the problem
S7-9
Professor-I'll tell you what the problem is. . .you still have your dignity. . .your sanity. . .you think you're worth something.
S7-10
(Professor throws the piece back in his lap)
S7-11
There was a student of mine. . .(sighs) there was a student of mine, she had passion. She sacrificed everything for her art.
Went far beyond what I thought was even humanly capable. Everything she did. . .she was consumed by it. It's a shame she's no longer around.
S7-12
(Rick gets up and walks out)
SCENE 9
Lunchtime, ambient cafeteria/conversation as camera close up zooms Rick's face building of noise
he snaps out of it to hear semi-persistant girl
Girl: "Rick?.... RICK"
R: "Yeah, whats up"
Girl: "You alright buddy?"
R: "Sure, just thinking"
G: "A real space monkey lately, you seem worried or something"
R: "no... no im fine"
G: "comon Ricky i can read you like a book, your completely bugging about that show"
R: "ehh im not bugging just preoccupied, ive been busy i guess"
G: "you've been spending too much time in the studio, you need to relax, let loose, you cant work this hard its consuming you.."
Scene 10
Rick [Digging in his coat pocket for keys as he makes his way up the stairwell]
[Pushes door open to his floor and stars to make his way down the hallway. He's staring at the ground as he walks]
[Crying cues at the end of the hallway.]
Rick [Rick looks up and slows down his walk to listen to the cry. ]
[Door slams at the end of the wall.]
Rick [Rick flinches to the sound, and starts to creep slowly to the door with caution.]
[Pushes open the door.]
[2 girls are walking up the stairwell in sports gear. They glare at Rick wondering what he's doing, as keep walking and gossiping.]
Rick [Let's out a deep sigh of relief, and starts turns back into the hall.]
Scene 12
Girl: (whispering) All out of red.
Scene 13
Cafeteria friends around round table
Characters involved: Rick, Friend A, Caring Girl
Scene opens with lunchroom din in background
Card 1-2 proceed in silence
Card 3 opens
Friend A: "Yo Rick!" "You hear me man?"
Card 4
Friend A: You up for the concert downtown tonight?"
Rick: "Naw... I gotta spend more time in the studio tonight"
Friend A: "Realy? you're gona be there all night?"
Card 5
Rick slams fist on table, annoyed: "Yes! You don't realize how much work i have to do! This is my junior review piece! This is what lets me stay at this school!"
Card 6
Rick calms down: "Aw... i have class, gotta run, have fun guys..."
Rick leaves table as friends look at eachother, shocked.
Card 7
Caring Girl runs to catch up with Rick
Girl: "Are you okay Rick? you've been working so hard lately don't you need a break?"
Rick continues to walk out of the cafeteria
Girl" Rick?.....Rick!"
Scene 14
Ryan working on
Scene 16
Setting - Gallery with 2 random kids standing in a crowd talking
Action
Person A: "Who is that kid? a transfer right?"
Person B: "I guess so.. i don't think i have seen him on campus before now..."
A: "I have seen his work and it's pretty instance, I kinda like it"
B"Yea, this piece looks alive and its got some real pulls to it"
A:"what did he use? is that blood?!? it can't be? can it?
B: "nah ma, i think it's just made to look like it."
Overhead - " this is one of professor's____.... students: wow,!,,!"
B:" oh yea, where is the proff, hell he never misses a class let alone a gallery opening!"
A:"People have seem worried about him... he car hasn't moved out of the parking spot since last week... where did he go?"
Character Development
Main Character (Rick)
male
20 years old
no girlfriend
jean-tee guy
unkempt
dosen't grow close bonds
not much family contact
curious
reserved
transfer student junior
has to create a piece to be judged for the junior art review
Professor (X)
male
40's-50's +Markson+
no kid
see himself as a motivational speaker
living vicariously through his students
projection of success
sees his harshness as motivation
- Sees the potential in Rick and pushes him a little harder then normal.
shows artist that are alternative
- doesn't care about students feelings
Ghost Girl
- Mental instability
- introvert
- self oppressing
- motivated and hard working artist
- motivation is to help Rick
Girl in class
- sophomore 19
- likes rick
- outgoing
- positive
- hang out relax
- fun loving spirited
- knows how to read people
Lunch room boy
- senior 21
- jokster
- idiot
- slacker
In class Thur Feb 3rd
2.01.2011
Tuesdays Class Cancelled!
1.27.2011
In class Fri Jan 28th
In class thur Jan 27th
1.24.2011
In class tue Jan 25th
1.23.2011
In class Mon Jan 24th
1.20.2011
In class Fri Jan 21st
Come to class prepared with your props and costumes!
Next Week
Scary Movies
Film Lines
Daughter
3.8 sec like da, the rebels have totally gained support in the imperial senate.…..
Start Movement at 4 sec
Mom
4.9 sec Honey, don't worry about that mean old imperial senate [Short laugh trac]
4.6 sec Grandpa Palpatine has dissolved that council permanently [Short Laugh]
2.2 sec the last remnants of the old republic have
1.19.2011
In class Thur Jan 20th
1.18.2011
1.17.2011
In class tue Jan18th
Eraser Head : David Lynch
00:17:00
300 : Frank Miller, directed by Zack Snyder
00:44:20

1.16.2011
In class Mon Jan 17th
1.13.2011
In class Fri Jan 14th
1.12.2011
In class Thur Jan 13th
1.10.2011
In class tue Jan 11th

Eye Level
An eye-level shot is the most basic type of shot and involves simply picking up a camera or video recorder and taking a straight-on, eye-level photograph. This technique is the most common shot used by photographers, seen in many casual pictures, such as family photos or vacation shots.
High Angle
A high-angle shot involves taking a photograph from someplace above a subject at a diagonal angle. This type of angle may make a subject look smaller or even childlike.
Low Angle (Worms Eye)
A low-angle shot is the opposite of the high-angle shot. In a low-angle shot, the photographer is below the subject and takes a photograph looking up at the subject. This angle is often used to make a subject appear larger, taller or more powerful.
Bird's Eye
This type of shot is similar to the high-angle shot in that the photographer is situated above the subject. However, unlike a high-angle shot, a bird's eye shot looks straight on at a subject rather than using an angle. This type of shot is used to achieve very dramatic images.
Slanted
A slanted shot, or dutch tilt, is where the camera is tilted to the side to give the horizon a unique, angled appearance. This is a popular shot for movie stills and in magazines as it portrays a hip, edgy feeling in the photograph
- Close-Ups
- A close-up (abbreviated "CU") is when the camera focuses on just one character's face or other part of him, taking up the entire frame. These shots are used often when a character is talking, because it puts the viewer in an almost face-to-face context. When the camera zooms directly into part of a person's face or body, so that the frame shows nothing but his body, this is an extreme close-up, or ECU. Going in the opposite direction, a medium close-up (MCU) is halfway between a standard CU and a mid-shot--which shows part of the scene and the subject.
- Wide Shots
- Wide Shots (WS) give a great view of the entire area your subject is standing in, and you can see the person's entire body against the backdrop of his setting. As the camera zooms out, making the person almost unrecognizable but giving a good view of the entire area, it becomes a VWS, or very wide shot. Finally, an extreme wide shot (EWS) takes the camera out so that you can't even see the subject, but gives the viewer a clear picture of where the viewer is supposed to be--these are generally used as establishing shots. VWS are generally taken from cranes, so they're sometimes called crane shots, and EWS can be taken from helicopters and called aerial shots.
- Multiple People Shots.
- Conversations between two people require a special camera angle to capture the intimacy of the conversations. A two shot (TS) is the most common way to show conversation: place both subjects in the same mid-shot. The next most familiar style is the over-the-shoulder shot, or OSS, which looks at the talking subject from the listener's perspective, quite literally over his shoulder. Some camera operators also set up the noddy shot, which is most common in interviews, and is taken from the perspective of the interviewee.
- POV
- The first-person perspective is a useful way to put the audience almost directly in the character's shoes. The POV shot is pretty much what the character would see--as if she is actually holding the camera herself. POV, meaning point-of-view, shots are often used to heighten the intensity of a scenario.
- Weather Shots
- If the subject is the weather itself, it is referred to as a weather shot. These images give the viewer a moment's reprieve from the action or drama of the film as well as establishing what's going on in the world around them. If the weather is wet and rainy, that will affect the mood of the film overall; a bright, shiny day on the other hand lightens the mood.
- A director may choose to move action along by telling the story as a series of cuts, going from one shot to another, or they may decide to move the camera with the action. Moving the camera often takes a great deal of time, and makes the action seem slower, as it takes several second for a moving camera shot to be effective, when the same information may be placed on screen in a series of fast cuts. Not only must the style of movement be chosen, but the method of actually moving the camera must be selected too. There are seven basic methods:
- 1. Pans
- A movement which scans a scene horizontally. The camera is placed on a tripod, which operates as a stationary axis point as the camera is turned, often to follow a moving object which is kept in the middle of the frame.
- 2. Tilts
- A movement which scans a scene vertically, otherwise similar to a pan.
- 3. Dolly Shots
- Sometimes called TRUCKING or TRACKING shots. The camera is placed on a moving vehicle and moves alongside the action, generally following a moving figure or object. Complicated dolly shots will involve a track being laid on set for the camera to follow, hence the name. The camera might be mounted on a car, a plane, or even a shopping trolley (good method for independent film-makers looking to save a few dollars). A dolly shot may be a good way of portraying movement, the journey of a character for instance, or for moving from a long shot to a close-up, gradually focusing the audience on a particular object or character.
- 4. Hand-held shots
- The hand-held movie camera first saw widespread use during World War II, when news reporters took their windup Arriflexes and Eyemos into the heat of battle, producing some of the most arresting footage of the twentieth century. After the war, it took a while for commercially produced movies to catch up, and documentary makers led the way, demanding the production of smaller, lighter cameras that could be moved in and out of a scene with speed, producing a "fly-on-the-wall" effect.This aesthetic took a while to catch on with mainstream Hollywood, as it gives a jerky, ragged effect, totally at odds with the organized smoothness of a dolly shot. The Steadicam (a heavy contraption which is attached a camera to an operator by a harness. The camera is stabilized so it moves independently) was debuted in Marathon Man (1976), bringing a new smoothness to hand held camera movement and has been used to great effect in movies and TV shows ever since. No "walk and talk" sequence would be complete without one. Hand held cameras denote a certain kind of gritty realism, and they can make the audience feel as though they are part of a scene, rather than viewing it from a detached, frozen position.
- 5. Crane Shots
- Basically, dolly-shots-in-the-air. A crane (or jib), is a large, heavy piece of equipment, but is a useful way of moving a camera - it can move up, down, left, right, swooping in on action or moving diagonally out of it. The camera operator and camera are counter-balanced by a heavy weight, and trust their safety to a skilled crane/jib operator.
- 6. Zoom Lenses
- A zoom lens contains a mechanism that changes the magnification of an image. On a still camera, this means that the photographer can get a 'close up' shot while still being some distance from the subject. A video zoom lens can change the position of the audience, either very quickly (a smash zoom) or slowly, without moving the camera an inch, thus saving a lot of time and trouble. The drawbacks to zoom use include the fact that while a dolly shot involves a steady movement similar to the focusing change in the human eye, the zoom lens tends to be jerky (unless used very slowly) and to distort an image, making objects appear closer together than they really are. Zoom lenses are also drastically over-used by many directors (including those holding palmcorders), who try to give the impression of movement and excitement in a scene where it does not exist. Use with caution - and a tripod!
- 7. The Aerial Shot
- An exciting variation of a crane shot, usually taken from a helicopter. This is often used at the beginning of a film, in order to establish setting and movement. A helicopter is like a particularly flexible sort of crane - it can go anywhere, keep up with anything, move in and out of a scene, and convey real drama and exhilaration — so long as you don't need to get too close to your actors or use location sound with the shots.
1.09.2011
Welcome!
This blog is the focal point of the class and contains all of the information you need to successfully complete this course. Your first assignment is to bookmark this blog on your personal computer and to check it often. The address is art-317.blogspot.com.
DA&D IV is a course that explores the creative possibilities of a medium based on time, the 4th dimension. During the next 4 weeks we will learn how to plan, shoot and edit digital video. We will explore concepts like infiniti and appropriation as well as participate in the user generated movie Star Wars Uncut. For the final project we will create a horror movie short.
You will need a Youtube account for this class. A DV cam or digital camera with the ability to record video would also be very useful.
You will need at least a 4 GB flash drive. If you do not have one, get one ASAP.
This is going to be an exciting and technologically advanced course lets see what we can do.